Affordance & Signifier: Essential Elements in UX

By Arif Hussain

UX E;ements

Did you ever use a product and couldn’t figure out how to use it or what to do with it? Like tried to twist the cap of the bottle to open it, but the cap was made to pry off. Or went somewhere and pushed a door when it was meant to be pulled or vice-versa?

This is because of a lack of sign about how to use the product or what to do with it. Because of this sometimes we try every possible action we can to make it work, which is a frustrating experience.

Door Signs

What are Affordance and Signifier?

In 1966, Psychologist James J. Gibson coined the term “Affordance” which is what the environment offers the individual. Don Norman later popularized the term in his book, The Design of Everyday Things. You can see examples of affordance everywhere. It may be a door that affords to open or a pencil that affords to draw.

Don Norman also introduced the term “Signifier” in his book, which is some sort of perceivable cue about affordance. Signifiers tell you about the possible actions and what to do. For example, we know that the door affords to open, but how it will be opened? By pushing, pulling, or sliding? a proper handle acts as a signifier here which helps to use it.

Doors

In digital products, the user interface is a way of communication between the user and the product. The interface communicates its interaction possibilities with the help of understandable cues. These interaction possibilities are affordances and clues with the help of which we identify these possibilities are signifiers. let’s take the example of Instagram which most people use daily.

Instagram Post

Conclusion

Affordance is an important concept in UX design, and Signifier is also equally important to finding out those affordances in design. Designing the right affordance and signifier helps users to accomplish their tasks quickly with minimal difficulty and error.

More blogs from Arif Hussain

SHOW MORE arrow-img

Explore Related Podcasts

SHOW MORE arrow-img
S4-E14 - Wednesday Oct 23, 2024
Balancing Design Vision with User Insights: Lessons from Mario Van der Meulen

In this episode, we are joined by Mario Van der Meulen, the founder of MVDM Designs. Mario is a human-focused, insights-driven experience design leader and innovation strategist, with nearly 30 years of experience in the design industry. He has been instrumental in helping organizations around the world and serves as a mentor at ADP List.

S4-E13 - Wednesday Oct 16, 2024
Empowering Women in Design: A Conversation with Stacey Seronick

In this episode, we are joined by Stacey Seronick, the Senior Design Program Manager at IBM. With a wealth of experience in developing educational programs for designers and researchers, Stacey is passionate about service design, employee experience, and generative research. Join us as we explore her journey in the design industry, the importance of ethical design, and her insights on mentorship and collaboration in building impactful user experiences.